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Article from WeeklyGeekShow.com<h2>E3 2007: Resident Evil Umbrella Chronicles Hands-on Impressions</h2>
Early impressions of Resident Evil Umbrella Chronicles by other reviewers have been quite poor. The on-rails shooter that chronicles the events of the Raccoon City disaster across the majority of RE games has been maligned for poor controls and incredibly boring gameplay. I got a chance to sit down (stand up) with it yesterday, fully equipped with the new Wii Zapper. Let's talk about the Zapper first. It's a plastic housing for the existing Wii remote and nunchuk. The ii remote points forward and the nunchuk fits on the back, and you hold it a bit like an assault rifle. It feels nice and solid, but when you finally get to playing a game with it, it feels horrible. When it comes down to it, pointing with the Wii remote in first person shooters is shaky at best. Literally shaky. Umbrella Chronicles has some great gameplay, and I love arcade style on-rails shooters. Trying to aim with the Wii Zapper just plain sucks. I kept wanting to shoot the zombies in the knees to take them down, and nothing was happening. I tried headshots, but not only was it hard to get the pointer to stay in the right place, but all I got for my efforts was an angrier zombie. Reloading in the game requires you to shake the Zapper, which is frustrating because you lose track of your pointer. It takes you a good couple seconds to get re-oriented, and by that time a zombie is probably eating you. Not good!
I hope they find a way to make the Wii Zapper tolerable, because as it stands it's just another crappy Wii peripheral, implemented only in uselessly un-fun Wii games. I'd rather play with an analog stick, thanks. This is not immersion! This is just annoying! Quit it, Nintendo. Thanks.











