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Ok, I just wanted to discuss what you guys think is optimal play in these things. Basically, what hands should we be shoving generally. I know a lot of factors come into play, but say it's the first hand of a super turbo, 9 handed, and you're UTG. What range are we shoving there? Should I even be open shoving with a big hand in this spot or should i raise call? Am I wrong in playing these things as mostly shove or fold? Any advice would be appreciated as I blow money in these on the reg.
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any face card, any pair, any suited cards...at least that's what i shove

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Any Ace - Any Pair - Any Suited Connector
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Yes def just shove or fold people will pick up if u r/c big hands also 10bb utg range no reads i think
TT+, ATs+, A5s, AJo+, KTs+, KQo+, QJs+ is pretty close to optimal -
Edited By: Oo DISCO oO Nov 24th, 2010 at 07:41 AMi know for a fact that is entirely too tight... im not exactly sure how far off tho... personally, im shoving my 10x effective utg way way way wider than that. especially at the start where everyone is ~10x- i find people calling almost as wide as im shovin so whatever, gambols... any pair, any suited ace, any broadway, any suited conn/gappers 78+/810+, K9s, and Q9s. if some1s sure thats off feel free to correct me.Originally Posted by bminty
Yes def just shove or fold people will pick up if u r/c big hands also 10bb utg range no reads i think
TT+, ATs+, A5s, AJo+, KTs+, KQo+, QJs+ is pretty close to optimal
id be interested in hearing people who've had good success in these opinions on general shoving ranges... for instance do u tighten up ur range if say u got two early doubles and now ur @ 900 chips... are u still shovign the 89s from the cutoff into 3 ~300stacks? or do you pass on that and tighten up your range somewhat? if yes how much?
Reason: inebriation -
How do you know for a fact this is to tight?
Originally Posted by bminty
Yes def just shove or fold people will pick up if u r/c big hands also 10bb utg range no reads i think
TT+, ATs+, A5s, AJo+, KTs+, KQo+, QJs+ is pretty close to optimal
If anything people call off way to loose in these, so tighter seems a better play.
TBH it sounds like ur got i few leaks in early pos shoves.
I respect you as a player but i dont undeerstand that range.
Why throw away tt's and jj's and things like kqs?
Do you think people are calling to wide, making these shoves bad? -
random.chu, gotta love your trolling :D
Edited By: m0zane Nov 24th, 2010 at 12:46 PM -
JJ+:Ajs+
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Originally Posted by bminty
How do you know for a fact this is to tight?
If anything people call off way to loose in these, so tighter seems a better play.
TBH it sounds like ur got i few leaks in early pos shoves.
I respect you as a player but i dont undeerstand that range.
Why throw away tt's and jj's and things like kqs?
Do you think people are calling to wide, making these shoves bad?
for the first part, if people are calling super wide, you can shove wider than you normally would and still be 'ahead' more often...in super turbos you need to accumulate chips quickly, not blind down to 2 bb.
second part..............cmon bro -
Are we talking about mtt's or stt's?
Ive been replying assuming its stt -
UTG in a 9 max SNG your range should be exactly AQ/99. I've played thousands of these and watched other good players play and these are most people's ranges. 99 and AQo are very marginal but still plus EV based on people's call ranges. You also have to fold AK/JJ when someone good UTG shoves but most people cant comprehend doing this.
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if utg should be shoving AQ+99+, why would we fold AK to this shove?
Originally Posted by Scarypooper
UTG in a 9 max SNG your range should be exactly AQ/99. I've played thousands of these and watched other good players play and these are most people's ranges. 99 and AQo are very marginal but still plus EV based on people's call ranges. You also have to fold AK/JJ when someone good UTG shoves but most people cant comprehend doing this.
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This. Because stacks are effectively short in these you can fold your way to a shorter stack and be okay.
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OP, I've played a lot of super turbos in my time. I always understood how they were supposed to be played and put a lot of work into my super turbo game. If you have any questions I'll gladly answer them since I dont play them anymore, but here are a few general tips as to how I approached getting better at the super turbos.
Edited By: Scarypooper Nov 27th, 2010 at 07:33 PM
When I first started playing them I did what most people do any played waaaay too many hands and didn't comprehend the value of position. Then I decided to put a lot of work.
I made an excel spreadsheet and started using SNG EGT (end game tools, although wizard would probably be more precise, EGT worked just fine) and made a chart of my exact shove ranges based on what I thought some generic call ranges were at the stakes I was playing. You shove a lot more hands than you call and you're put in more hairy situations with your shove ranges so I felt it was important to start with shove ranges.
I had different categories in my excel sheet. I had made ranges I thought were optimal for a random situation 300 chips at the 15/30 level from all position, I had 255 chips at the 15/30 level from all positions, 20/40 with 300 chips from all position, all the way through the 25/50 level.
You have to be VERY precise in super turbos. The thing about these games the differs from something like a MTT is small leaks will absolutely crush your ROI. Good MTT players can have a few big leaks and still be pretty decent winners. This isn't true with super turbos at all, any leak crushes you. At the higher stake super turbo games you'll see an endless number of people who are break even players who have an excellent concept of the game but have a number of small and very specific leaks.
The difference between a 1% ROI and a 3% ROI is huge and its the tiny details that make the difference. You have to know how to handle every single situation out there. I suggest making an excel spreadsheet based on generic ranges and memorize it. I always adjusted to the ranges on a whim if I thought someone was tighter or looser than my generic excel range was. In making this sheet you will spend an endless number of hours toying with EV and you'll begin to found a solid understanding of how to play a micro stack. You'll learn the value of position, the value of bubble play and really develop the ability to learn the value of tiny edges. -
such an awesome post...
Originally Posted by Scarypooper
OP, I've played a lot of super turbos in my time. I always understood how they were supposed to be played and put a lot of work into my super turbo game. If you have any questions I'll gladly answer them since I dont play them anymore, but here are a few general tips as to how I approached getting better at the super turbos.
When I first started playing them I did what most people do any played waaaay too many hands and didn't comprehend the value of position. Then I decided to put a lot of work.
I made an excel spreadsheet and started using SNG EGT (end game tools, although wizard would probably be more precise, EGT worked just fine) and made a chart of my exact shove ranges based on what I thought some generic call ranges were at the stakes I was playing. You shove a lot more hands than you call and you're put in more hairy situations with your shove ranges so I felt it was important to start with shove ranges.
I had different categories in my excel sheet. I had made ranges I thought were optimal for a random situation 300 chips at the 15/30 level from all position, I had 255 chips at the 15/30 level from all positions, 20/40 with 300 chips from all position, all the way through the 25/50 level.
You have to be VERY precise in super turbos. The thing about these games the differs from something like a MTT is small leaks will absolutely crush your ROI. Good MTT players can have a few big leaks and still be pretty decent winners. This isn't true with super turbos at all, any leak crushes you. At the higher stake super turbo games you'll see an endless number of people who are break even players who have an excellent concept of the game but have a number of small and very specific leaks.
The difference between a 1% ROI and a 3% ROI is huge and its the tiny details that make the difference. You have to know how to handle every single situation out there. I suggest making an excel spreadsheet based on generic ranges and memorize it. I always adjusted to the ranges on a whim if I thought someone was tighter or looser than my generic excel range was. In making this sheet you will spend an endless number of hours toying with EV and you'll begin to found a solid understanding of how to play a micro stack. You'll learn the value of position, the value of bubble play and really develop the ability to learn the value of tiny edges. -
Another thing you really need to be a good player is how to judge what a random player is likely calling/shoving. This was always the most difficult thing for me to gauge. If you think someone is shoving X and they're shoving Y then it can make a certain call or fold pretty awful. Even with good regulars I was always amazed to see how wide they would call me sometimes.
Edited By: Scarypooper Nov 27th, 2010 at 10:12 PM
For example, on the button at the 15/30 level I would only shove A5+ for my offsuit aces (with a 300 stack, I would shove any ace with a 255 stack). Basically all this means is that when I plug this situation into the EV calculator, I felt randoms called wide enough to make A5 a fold. Yet people are still calling weak aces in the SB and BB despite the fact that my range has them absolutely crushed. If you cant accurately judge what a random is doing (this isn't an easy task at all) then you're going to be spewing money.
I had studied EV situations enough to know what I felt a random player was calling and how to adjust on a whim for a regular. At the lower stake games you're going to be put in soooo many more situations because someone could be shoving the top 20% or the top 60% of hands from the HJ on the first hand, you just dont know. Start paying attention to what people are doing and start to develop a sense of a median for their ranges.
Super turbos are just a series of ICM calculations that are based on ICM and what the ranges are. ICM is set in stone most of the time and with time you'll start to develop a stronger sense of balance of how to use it. It all stims from studying ICM though. I feel like you can win almost any other game of poker without studying if you're good enough, but super turbo SNGs are just too math heavy for that to be the case. Prepare yourself in advance for as many situations as you can so you dont have to guess. When you start guessing it takes away from the skill of the game and brings more luck into it, even if your preset balance range in your own head is stronger than others and adapts more quickly. -
just sigh... sigh sigh.
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Mods please delete scarypoopers last few posts. Thanks.
Sincerely,
A Super Turbo Regular
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