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From New Scientist magazine ...
http://www.newscientist.com/article/...ming-laws.html
<H1>Poker skills could sway gaming laws </H1> <UL class=markerlist> <LI>04 April 2009 by Celeste Biever <LI>Magazine issue 2702.
</LI>[/list]IS POKER a game of skill or luck? For regular players that's a no-brainer, but showing that skill wins out has proven surprisingly difficult for mathematicians. Now two studies that tapped the vast amounts of data available from online casinos have provided some of the best evidence yet that poker is skill-based. Many hope that the results will help to roll back laws and court decisions that consider poker gambling, and therefore illegal in certain contexts.
Most players insist that poker is predominantly skill. "I depended solely on that skill for my food and rent," says Darse Billings, a former professional player who co-founded the Computer Poker Research Group at the University of Alberta in Edmonton, Canada. In many jurisdictions, however, poker websites and organised games are heavily regulated or even banned under gambling laws, partly because chance is considered the dominant factor.
Previous attempts to quantify the relationship between skill and chance have involved building theoretical models or playing software bots against each other. However, Ingo Fiedler and Jan-Philipp Rock at the University of Hamburg's Institute of Law and Economics in Germany argue that these methods fail to reflect real games, and this may explain why some courts and lawmakers have yet to be swayed by them. So over three months, the pair recorded the outcomes of 55,000 online players playing millions of hands of poker's most popular variant, "no-limit Texas hold 'em".
They reasoned that if skill dominated, this would eventually show itself over many hands, so they chose two factors to define this threshold. Firstly, they measured how much each player's winnings and losses fluctuated: the higher this variance, the greater the role of chance. Secondly, they measured the average value of a player's winnings or losses: highly skilled or terrible players would do noticeably better or worse than would be expected by chance alone.
Based on these factors, they found that the threshold at which the effects of skill start to dominate over chance is typically about 1000 hands, equivalent to about 33 hours of playing in person or 13 hours online, where the rate of play is brisker. So although chance plays a role, they suggest that because most players easily play this many hands in a lifetime, poker is more a game of skill (Gaming Law Review and Economics, DOI: 10.1089/glre.2008.13106). "Our results should have greater impact on the legislators than the results of other studies; they refer to reality," says Fiedler.
<QUOTE><QUOTETEXT>The threshold at which the effects of skill start to dominate is typically about 1000 hands</QUOTETEXT></QUOTE>
However, Sean McCulloch, a computer scientist at Ohio Wesleyan University in Delaware, says the results may fail to sway a judge or jury. "If you want to use a mathematical argument as the basis for legislation or court decisions, it has to be easy to explain, easy to follow and intuitive," he says.
McCulloch used an alternative method to explore skill and chance in poker, also based on real games. Together with Paco Hope of the software consultancy Cigital of Washington DC, he looked at 103 million hands of Texas hold 'em played at the pokerstars online site and calculated how many were won as the result of a "showdown" - in which players win thanks to their cards beating their opponents' cards - versus those that were won because all the other players folded. They argue that the latter hands must be pure skill, because no one shows their cards. Their analysis, released on 27 March, revealed that 76 per cent of games did not end in a showdown, suggesting that skill is the dominant factor.
John Pappas of the Poker Players Alliance (PPA) in Washington DC says both studies are badly needed to help properly define the law. In many US states, judges and juries use a so-called "predominance test" to gauge skill and chance, based on the opinions of expert witnesses. Although courts in Pennsylvania, Colorado and South Carolina have all ruled this year that poker is a game of skill, not all courts do. "It would not be wise for any of us to rest on our laurels," Pappas says. The PPA expects the Cigital study will now be used as evidence to fight appeals against court rulings that decided poker is a skill game.
However, Preston Oade of law firm Holme Roberts and Owen in Denver, Colorado, who worked on a separate poker case in Colorado, cautions that the studies still may not persuade juries, as this is a "moral, political and social issue", as well as a mathematical one.
Pappas hopes the studies will help to persuade the US Congress to grant poker an exemption from the Unlawful Internet Gambling Enforcement Act, due to come into force in December 2009. The act will make it illegal in some states for banks to process transactions from gambling websites. -
Really good artcle. Thanks
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One thing I never hear mentioned in the skill/luck argument is presenting graphs from sites like Sharkscope. When you see a graph based a sample of thousands of games with a foward slash ( / ) direction and then you see graphs based on thousands of games with a backward slash ( \ ) direction how can you argue that luck is primary determing factor for these players? Obviously it is something the player is doing which we call "skill". The luck part is the variance you see in the graphs, the slight dips and spikes. None of this matters anyway, all forms of gambling online should be legal. It's your money, in the privacy of your home, you are not infringing on anyone's civil rights.
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^^^^I also found if weird in the article the 2nd guys study is based on showdowns....well just because it went to a showdown doesn't prove skill isn't involved...and just because it doesn't doesn't mean skill is involved.....Kind of a silly arguement? or was there more to the study I missed?
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They argue that the latter hands must be pure skill, because no one shows their cards. Their analysis, released on 27 March, revealed that 76 per cent of games did not end in a showdown, suggesting that skill is the dominant factor.
Originally Posted by MyJobisYou
^^^^I also found if weird in the article the 2nd guys study is based on showdowns....well just because it went to a showdown doesn't prove skill isn't involved...and just because it doesn't doesn't mean skill is involved.....Kind of a silly arguement? or was there more to the study I missed?
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They also had hole card data for every player at the table.
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